Event Details
This gallery show explores the history of video game art from 1970 to 2005. Today, there is a booming indie game industry, and experimental video game courses are taught at universities; but these fields largely emerged in the last decade. Before 2005, instances of experimental or art video games are limited, and before the 1990s, they are quite rare.
Whether created by artists, programmers, or hobbyists, what often separates these games from their commercial counterparts is their departure from the typical goal-and-reward model of gameplay, and many of the games presented are anticlimactic, unwinnable, un-fun, or all of the above. Other works presented subvert conventional video game mechanics and aesthetics by being outright modifications of popular commercial works like Quake or Super Mario Bros.
The exhibition includes works by: Cory Arcangel, Myfanwy Ashmore, John Horton Conway, JODI, Joan Leandre, David Maynard, Penn and Teller, and Michael Smith, plus rare games on loan from the South Pasadena-based Supercade collection and a set of Commodore 64 crack intros curated by Beige Records and Radical Software Group.
And/Or Gallery is open to the public Wednesday through Saturday, 12:00 pm to 6:00pm. No RSVP is required.
- Wednesday — October 24, 2018
12:00PM - 6:00PM - And/Or Gallery
980 S Arroyo Pkwy
#200
Pasadena, CA 91105
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And/Or Gallery
And/Or Gallery is a contemporary gallery in Pasadena with an emphasis on new media exhibitions and editions. The gallery originally operated in Dallas, Texas from 2006 to 2009 and was featured in the New Museum/MIT Press anthology Mass Effect: Art and the Internet in the Twenty-First Century.